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Tuesday, December 31, 2013

Easiest Implementation of AVL Tree in C++ Insertion, Deletion and Balancing AVL_Tree

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/* Write a C++ program to perform the following operations on AVL-trees:
a) Insertion.
b) Deletion. */

#include<iostream>
#include<stdlib.h>
using namespace std;
#define TRUE 1
#define FALSE 0
#define NULL 0
class AVL;
class AVLNODE
{
 friend class AVL;
 private:
  int data;
  AVLNODE *left,*right;
  int bf;
};
class AVL
{
 private:
  AVLNODE *root;
 public:
  AVLNODE *loc,*par;
  AVL()
  {
   root=NULL;
  }
  int insert(int);
  void displayitem();
  void display(AVLNODE *);
  void removeitem(int);
  void remove1(AVLNODE *,AVLNODE *,int);
  void remove2(AVLNODE *,AVLNODE *,int);
  void search(int x);
  void search1(AVLNODE *,int);
};
int AVL::insert(int x)
{
 AVLNODE *a,*b,*c,*f,*p,*q,*y;
 int found,unbalanced;
 int d;
 if(root==0)   //special case empty tree
 {          y=new AVLNODE;
  y->data=x;
  root=y;
  root->bf=0;
  root->left=root->right=NULL;
  return TRUE; }
 //phase 1:locate insertion point for x.a keeps track of the most
 // recent node with balance factor +/-1,and f is the parent of a
 // q follows p through the tree.
 f=NULL;
 a=p=root;
 q=NULL;
 found=FALSE;
 while(p&&!found)
 {                 //search for insertion point for x
  if(p->bf)
  {
   a=p;
   f=q;
  }
  if(x<p->data)    //take left branch
  {
   q=p;
   p=p->left;
  }
  else if(x>p->data)
  {
   q=p;
   p=p->right;
  }
  else
  {
   y=p;
   found=TRUE;
  }
 }               //end while
 //phase 2:insert and rebalance.x is not in the tree and
 // may be inserted as the appropriate child of q.
 if(!found)
 {
  y = new AVLNODE;
  y->data=x;
  y->left=y->right=NULL;
  y->bf=0;
  if(x<q->data)    //insert as left child
  q->left=y;
  else
  q->right=y;    //insert as right child
  //adjust balance factors of nodes on path from a to q
  //note that by the definition of a,all nodes on this
  //path must have balance factors of 0 and so will change
  //to +/- d=+1 implies that x is inserted in the left
  // subtree of a d=-1 implies
  //to that x inserted in the right subtree of a.
 
 
if(x>a->data)
  {
   p=a->right;
   b=p;
   d=-1;
  }
  else
  {
   p=a->left;
   b=p;
   d=1;
  }
  while(p!=y)
  if(x>p->data)          //height of  right increases by 1
  {
   p->bf=-1;
   p=p->right;
  }
  else                 //height of left increases by 1
  {
   p->bf=1;
   p=p->left;
  }
  //is tree unbalanced
  unbalanced=TRUE;
  if(!(a->bf)||!(a->bf+d))
  {                   //tree still balanced
   a->bf+=d;
   unbalanced=FALSE;
  }
  if(unbalanced)   //tree unbalanced,determine rotation type
  {
   if(d==1)
   {         //left imbalance
    if(b->bf==1)      //rotation type LL
    {
     a->left=b->right;
     b->right=a;
     a->bf=0;
     b->bf=0;
    }
    else    //rotation type LR
    {
     c=b->right;
     b->right=c->left;
     a->left=c->right;
     c->left=b;
     c->right=a;
 
 
switch(c->bf)
     {
      case 1: a->bf=-1;  //LR(b)
       b->bf=0;
       break;
      case -1:b->bf=1;  //LR(c)
       a->bf=0;
       break;
      case 0: b->bf=0;  //LR(a)
       a->bf=0;
       break;
     }
     c->bf=0;
     b=c; //b is the new root
    } //end of LR
   }         //end of left imbalance
        else    //right imbalance
        {
    if(b->bf==-1)      //rotation type RR
    {
     a->right=b->left;
     b->left=a;
     a->bf=0;
     b->bf=0;
    }
    else    //rotation type LR
    {
     c=b->right;
     b->right=c->left;
     a->right=c->left;
     c->right=b;
     c->left=a;
     switch(c->bf)
     {
      case 1: a->bf=-1;  //LR(b)
       b->bf=0;
       break;
      case -1:b->bf=1;  //LR(c)
       a->bf=0;
       break;
      case 0: b->bf=0;  //LR(a)
       a->bf=0;
       break;
     }
     c->bf=0;
     b=c; //b is the new root
    } //end of LR
      }
//subtree with root b has been rebalanced and is the new subtree
 
if(!f)
   root=b;
   else if(a==f->left)
   f->left=b;
   else if(a==f->right)
   f->right=b;
  }   //end of if unbalanced
  return TRUE;
 }         //end of if(!found)
 return FALSE;
}     //end of AVL INSERTION
 
void AVL::displayitem()
{
 display(root);
}
void AVL::display(AVLNODE *temp)
{
 if(temp==NULL)
 return;
 cout<<temp->data<<" ";
 display(temp->left);
 display(temp->right);
}
void AVL::removeitem(int x)
{
 search(x);
 if(loc==NULL)
 {
  cout<<"\nitem is not in tree";
  return;
 }
 if(loc->right!=NULL&&loc->left!=NULL)
 remove1(loc,par,x);
 else
 remove2(loc,par,x);
}
void AVL::remove1(AVLNODE *l,AVLNODE *p,int x)
{
 AVLNODE *ptr,*save,*suc,*psuc;
 ptr=l->right;
 save=l;
 while(ptr->left!=NULL)
 {
  save=ptr;
  ptr=ptr->left;
 }
 suc=ptr;
 psuc=save;
 remove2(suc,psuc,x);
 if(p!=NULL)
  if(l==p->left)
   p->left=suc;
  else
   p->right=suc;
 else
  root=l;
  suc->left=l->left;
  suc->right=l->right;
   return;
}
void AVL::remove2(AVLNODE *s,AVLNODE *p,int x)
{
 AVLNODE *child;
 if(s->left==NULL && s->right==NULL)
  child=NULL;
 else if(s->left!=NULL)
  child=s->left;
 else
  child=s->right;
 if(p!=NULL)
  if(s==p->left)
   p->left=child;
  else
   p->right=child;
 else
  root=child;
 
}
void AVL::search(int x)
{
 search1(root,x);
}
void AVL::search1(AVLNODE *temp,int x)
{
       AVLNODE *ptr,*save;
       int flag;
       if(temp==NULL)
       {
  cout<<"\nthe tree is empty";
  return;
       }
       if(temp->data==x)
       {
  cout<<"\nthe item is root and is found";
  par=NULL;
  loc=temp;
  par->left=NULL;
  par->right=NULL;
  return;       }
       if( x < temp->data)
       {
  ptr=temp->left;
  save=temp;
       }
       else
       {
  ptr=temp->right;
  save=temp;
       }
       while(ptr!=NULL)
       {
  if(x==ptr->data)
  {       flag=1;
   cout<<"\nitemfound";
   loc=ptr;
   par=save;
 
  }
  if(x<ptr->data)
  ptr=ptr->left;
  else
  ptr=ptr->right;
       }
       if(flag!=1)
       {
  cout<<"\nitem is not there in tree";
  loc=NULL;
  par=NULL;
  cout<<loc;
  cout<<par;
     
}
}
 
void main()
{
 AVL a;
 int x,y,c;
        char ch; 
 do
 {
  cout<<"\n1.insert";
  cout<<"\n2.display";
  cout<<"\n3.delete";
  cout<<"\n4.search";
  cout<<"\n5.exit";
  cout<<"\nEnter u r choice to perform on AVL tree";
  cin>>c;
 
 
switch(c)
  {
   case 1:cout<<"\nEnter an element to insert into tree";
    cin>>x;
    a.insert(x);
    break;
   case 2:a.displayitem(); break;
   case 3:cout<<"\nEnter an item to deletion";
          cin>>y;
          a.removeitem(y);
          break;
   case 4:cout<<"\nEnter an element to search";
    cin>>c;
    a.search(c);
    break;
   case 5:exit(0); break;
        default :cout<<"\nInvalid option try again";
  }
  cout<<"\ndo u want to continue";
  cin>>ch;
 }
 while(ch=='y'||ch=='Y');
}

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